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SPU debugging has been available since at least 2007 going by archived email conversations I have on the topic, and I recall it working even before that. Sony'
by maximilianburke 15y ago
SPU debugging has been available since at least 2007 going by archived email conversations I have on the topic, and I recall it working even before that.
Sony's tools stopped being annoying around 2007 and have been excellent the last few years. In some ways they surpass what's available on the Xbox 360 -- Tuner and GPAD are more flexible than PIX and the debugger isn't tied to the massive anchor that is Visual Studio.