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Passive income is definitely a goal of mine. Getting there requires a lot more work than just 'making an app' and throwing it at the app store and hoping someon
by jwwest 15y ago
Passive income is definitely a goal of mine. Getting there requires a lot more work than just 'making an app' and throwing it at the app store and hoping someone gives me their dollar.
As I mentioned in the post, I want to learn more about making money: what motivates people, what can I sell my labor/ideas for, how to make conversions, etc. It's definitely something I think I can pivot on later once I've gotten enough attention and traffic. Alternatively, maybe I'll figure out how to optimize the workflow.
You're right, it definitely has a scaling problem. :)
Lot's of people spend upwards to $99 for a startup weekend/hackathon to create apps over the weekend for nothing more than a chance at prizes and fun. Why not sell roughly 4 hours of my time for $99?
- gravitronic 15y agoIt's an interesting idea at least that will have no problem finding customers, and you seem to understand the problems. My only strong suggestion is to only take on 3-4 of these projects before completing them 100%, then doing a complete retrospective assessment of how it went. Keep everyone else in a queue. Do not accept money from everyone. Maybe you'll hit a formula for "local business news feed & map view to locations for $99" where you can put out these apps in 1/2 an hour instead of 4.
- jwwest 15y agoGreat idea. I've got several different points of data I can use, it would make for an interesting blog post next week. Thank you.