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Worked on something similar, with similar constraints as to products not being able to be placed freely, for instance something heavy could crush something brit
by matsemann 3y ago
Worked on something similar, with similar constraints as to products not being able to be placed freely, for instance something heavy could crush something brittle. Also, dimension data is forever a problem. Additionally, that data doesn't reflect reality even when it's fairly accurate, since things are seldom perfect cuboids. So assuming that leaves lot of unused room in reality = not optimal. For instance something in a similar packaging to a bag of ships or dog food, is thinner in the ends than in the middle, and possibly malleable in shape.
Also a real life constraint is that it has to be possible to actually pack. Expecting a packer to follow complicated instructions to a T for it to work, or else it wont fit, will never work. Additionally, things can arrive in a certain order, which needs to be accounted for if packing should happen before all items are ready.
I think it's a cool problem to work on. So much to think about outside just the algorithmic perfect world scenario.