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DirectX 8 added programmable shaders as we mostly know it today in 2000 with directx 9's shader model 2.0 really solidifying things in 2002. CUDA didn't show u
by kllrnohj 3y ago
DirectX 8 added programmable shaders as we mostly know it today in 2000 with directx 9's shader model 2.0 really solidifying things in 2002.
CUDA didn't show up until 2007.
- pjmlp 3y agoExcept that shaders predate DirectX 8 by several decades. Two major examples, https://en.m.wikipedia.org/wiki/TMS34010 https://en.m.wikipedia.org/wiki/TMS34010 https://en.m.wikipedia.org/wiki/RenderMan_Shading_Language https://en.m.wikipedia.org/wiki/RenderMan_Shading_Language Also in DirectX 8, it wasn't as we know them today, because Assembly was the only programming language. Nowadays CUDA does C, C++, Fortran, Python JIT in the box, and has partner collaborations for Haskell, Java, Julia, C#.