3 ms·
Triple buffering maintains a queue* of fully rendered frames ready to be displayed by the monitor. What I'm talking about is a queue of rendering commands for f
by armada651 3y ago
Triple buffering maintains a queue* of fully rendered frames ready to be displayed by the monitor. What I'm talking about is a queue of rendering commands for frames that still need to be rendered by the GPU.
* triple buffering does not actually use a queue, but rather two buffer swaps, which means a frame is allowed to skip ahead if completed early.
- Waterluvian 3y agoAh okay I get the distinction now thanks. I wasn’t aware of the form you were describing.