3 ms·
My guess: this changes the timing profile of the overall game/engine. If the engine monitors itself for erratic/unexpected delays, it may conclude that it's run
by tremon 3y ago
My guess: this changes the timing profile of the overall game/engine. If the engine monitors itself for erratic/unexpected delays, it may conclude that it's running under a debugger if certain procedures take far longer (or shorter) than they should.