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Not everyone is interested in playing games in 4880p at 245 FPS. Besides the obvious diminishing returns, consuming this much power and generating this much e-w
by uxp8u61q 3y ago
Not everyone is interested in playing games in 4880p at 245 FPS. Besides the obvious diminishing returns, consuming this much power and generating this much e-waste for entertainment is irresponsible.
- JohnBooty 3y agoYeah. I've got a "low end" AMD card... 24" 1080p at mid-high settings and 100+ FPS is "enough." That's just my personal preference. If somebody else feels differently that's fine.
- networkchad 3y ago[dead]
- LoganDark 3y agoI like 4k60 because it allows me to re-use my existing 4k monitor that I use for reading code. To play a game at 1080p, I need a dedicated third-party application, because changing the resolution of the desktop is absolutely criminal and also results in blurry scaling artifacts rather than the perfect integer scaling that it should be.
- poglet 3y agoWhat application are you using?
- deleted 3y ago[deleted]
- LoganDark 3y agoIt's called "Lossless Scaling" and you can find it on Steam: https://store.steampowered.com/app/993090/Lossless_Scaling/ https://store.steampowered.com/app/993090/Lossless_Scaling/ You have to buy it and then switch the branch to version 1.6, because the new UWP version doesn't work properly.
- thaumasiotes 3y ago4k to 1080p is a perfect integer scale. One pixel at 1920x1080 is a 2x2 pixel block at 3840x2160. Changing the resolution of the desktop indeed has hideous effects in Windows. If my external monitor loses power for half a second, all my windows get forcibly resized to fit within the limits of my laptop's built-in screen. It is inconceivable to me that someone might actually want this functionality. And yet somehow, if I close a window, unplug the external monitor, and reopen the window, it will open in the inaccessible virtual space where the external monitor used to be, and I have to use keyboard commands to move it onto the visible screen. I don't want either of those things to happen, but I'm prepared to believe that I have to live with one or the other. (I'd rather have the second problem than the first one.) Why are both of them happening?
- LoganDark 3y ago> 4k to 1080p is a perfect integer scale. One pixel at 1920x1080 is a 2x2 pixel block at 3840x2160. Exactly. It's one of the reasons why I mandate 4k and not 1440p, in addition to it also being a perfect 3x multiple of 720p, which is absolutely godlike for games like FTL: Faster Than Light.
- redox99 3y agoMost games these days support DLSS and FSR. You should never run games at 1080p output, but instead whatever internal resolution you can handle, upscaled to 4k output.
- LoganDark 3y agoI don't want that compromise on quality. Additionally, the quality of the DLSS/FSR integration itself varies by game, and I play plenty of non-AAA titles that either don't have the setting altogether, or commit grave sins such as upscaling GUI elements.
- blitzar 3y agoI like spending $1,500 on a graphics card so I can re-use my existing $4,000 4k monitor to play pong.
- LoganDark 3y agoMy entire computer costed $999. The GPU is probably around $400 of that. The 4k monitor I'm using costed $70. It's a cheap aluminum enclosure around a laptop panel.