6 ms·
> I do suspect that Microsoft may have been behind Starfield releasing in its half-baked, dumbed down state though a la “We need it on game pass by X, make it h
by babypuncher 3y ago
> I do suspect that Microsoft may have been behind Starfield releasing in its half-baked, dumbed down state though a la “We need it on game pass by X, make it happen!”
The rumor mill suggests the opposite is true. Bethesda intended to ship the game over a year ago and Microsoft delayed it to make sure it wasn't the next No Man's Sky or Cyberpunk.
- mjburgess 3y agoThis aligns with my sense of the culture of these orgs at this point. Bethesda continues to ride on the ideas of talent hired-and-fired much more than a decade ago.
- Hamuko 3y ago>Microsoft delayed it to make sure it wasn't the next No Man's Sky or Cyberpunk. I wish it was the next Cyberpunk. I've gone back and forth between Cyberpunk 2077 2.0 / Phantom Liberty and Starfield, and I like Cyberpunk 2077 so much better. It looks better, it has a way more captivating story, it has so much more interesting characters and it just plays much nicer.
- 37871808 3y agoOn release, CyberPunk 2077 was so bad that CD Projekt issued an apology and offered refunds. The previous poster's entire point was delaying Starfield to make sure it didn't end up like CyberPunk 1.0. I don't get the comparison between Starfield 1.0 and CyberPunk 2.0. https://www.dailydot.com/unclick/cyberpunk-2077-glitch-refunds/ https://www.dailydot.com/unclick/cyberpunk-2077-glitch-refun...
- Hamuko 3y agoBut Cyberpunk 1.0 was an interesting game even if buggy. Starfield is just not interesting.
- 37871808 3y agoTo be clear, you don't find it interesting, which is fine, but it certainly was released in a better state than CyberPunk 1.0, which was the only point made. Are you just telling us you don't like Starfield?
- w0m 3y agoYou forget that Cyberpunk was absolutely lambasted at launch. The blow back was aggressive enough that Sony/MS/Valve allowed no-questions-asked refunds well after the normal period. The game was even pulled from PSN after launch completely until it was in a betters state. It was a shitshow. Starfield launch has been bug-free and majestic in comparison.
- Hamuko 3y agoNo, I remember the launch of Cyberpunk 2077 pretty well. Been playing since day one after all. But no matter how bug-free the Starfield launch has been, it still hasn't been a great launch. On Steam, Starfield was only sitting at 84k concurrent players a month after its release. Cyberpunk 2077, despite being lambasted heavily, was sitting at 145k players a month into its release. Starfield is also now the lowest-rated Bethesda game available on Steam [1]. The waning player count and mediocre scores would suggest that no matter how few bugs your game has, if the game isn't interesting, people just aren't going to be interested in it. https://www.gamespot.com/articles/starfield-is-bethesdas-lowest-rated-game-on-steam/1100-6518009/ https://www.gamespot.com/articles/starfield-is-bethesdas-low...
- w0m 3y agoTBF those #s are honestly almost meaningless at this point. Re: playercount comparison - Cyberpunk wasn't split between Steam + XBox, and also wasn't 'free' on XBox to lure players there vs Steam. https://steamcharts.com/app/1091500 https://steamcharts.com/app/1091500 Looks like you inflated the # by ~50% regardless; as CP soon dipped under 10k players. Re: user review score - user reviews on Metacritic/etc are honestly almost meaningless now for any game that does anything to annoy anyone. Starfield pissed off the legion of sony loyalists and has been getting review bombed continuously since well before launch. Dog piles gain traction. I'm not saying Starfield is the perfect game or has no problems, just that 'worst launch than cyberpunk' is simply insane and revisionist.
- Hamuko 3y ago>Cyberpunk wasn't split between Steam + XBox Yeah, it wasn't. It was split between Steam, GOG, Stadia, PlayStation 4 (one of the best-selling consoles of all times), Xbox One, PlayStation 5 (the best-selling console of its generation) and Xbox Series. Starfield on the other hand is split between Steam and PC Xbox and Xbox Series (which has like half the unit sales of the PS5). I don't get why you would argue that Starfield is "more split up" when it's a console exclusive and Cyberpunk 2077 was as multi-platform as it could be. The best argument you can make is that it's more popular than the numbers would suggest because it was available for "free" – but there's no numbers to back that up since Microsoft doesn't publish them, and usually companies don't publish numbers that make them look bad (look up when they stopped publishing Xbox console sales). >Looks like you inflated the # by ~50% regardless No, I just used a source that has more granular data than "monthly". https://steamdb.info/app/1091500/charts/ https://steamdb.info/app/1091500/charts/ >as CP soon dipped under 10k players What, six months after release? How many players did Starfield have six months after release? >user reviews on Metacritic/etc are honestly almost meaningless now for any game that does anything to annoy anyone. Starfield pissed off the legion of sony loyalists and has been getting review bombed continuously since well before launch. Dog piles gain traction. Do you have any data to back that up or is this just something that you feel deep up in your ass?