3 ms·
I'm sure it's more complicated than this, but I still hold a grudge against MS for seemingly destroying Rare. I never really looked into it but at a younger age
by hoten 3y ago
I'm sure it's more complicated than this, but I still hold a grudge against MS for seemingly destroying Rare. I never really looked into it but at a younger age I understood MS bought them and then they never made another actual Banjo game, which I always assumed wouldn't have happened sans acquisition.
- endemic 3y agoI thought this article (https://www.eurogamer.net/who-killed-rare https://www.eurogamer.net/who-killed-rare) was pretty insightful.
- WorldMaker 3y agoRare still exists and I think seems to be at the top of their game. Nuts & Bolts was a good Banjo game and close enough to "actual" for me. Sure, all the "building" mechanics were silly, but all the classic platforming was still there and the building mechanics just added more collectathons to series infatuated with collectathons. That felt very true to Banjo-Kazooie to me. Rare's love affair with Kinect and building a lot of Kinect games would have never been questioned if it was a love affair with the Wii in the same time. Similarly, overlooked treasures like Kameo and Viva Pinata would probably have tons of fans if they had released on Nintendo platforms. Rare Replay reminded me that Rare has done three big pirate games in their history plus one of the most beloved sections of Banjo-Kazooie is pirate themed, so Sea of Thieves is just about the "Most Rare" that Rare has ever been. It's a delightful game and deserves the following that it has now. Hopefully "Safer Seas" in December will open up Sea of Thieves for more children and family play and for more players that can't yet see past the open-PvP to all the delightful Rare details and treasures inside.
- hoten 3y agoI surely didn't give Bolts a fair shake, and never played any other titles after feeling I "lost" Banjo. I certainly need to try some of their other titles. Thanks for the recs