3 ms·
Just because they own all the pieces (the Fallout franchise, the engine Bethesda created for F:NV, Obsidian Entertainment) doesn't mean there's a workable conce
by ascagnel_ 3y ago
Just because they own all the pieces (the Fallout franchise, the engine Bethesda created for F:NV, Obsidian Entertainment) doesn't mean there's a workable concept for the game.
Obsidian put out two games in the past two-ish years: Grounded (a co-op survival shooter) and Pentiment (a point-and-click murder mystery set in the middle ages). Both were well-received. In addition, Obsidian has also announced The Outer Worlds 2, a sequel to a game that (fairly or unfairly) was compared to F:NV.
- braymundo 3y agoPentiment is a masterpiece.
- koshergweilo 3y agoIt also never would have been released without gamepass, so we have some evidence that Microsoft acquisitions don't all end terribly
- WorldMaker 3y agoObsidian has said in interviews that Grounded was also the sort of game that they would pitch and pitch for years and get rejection after rejection and probably wouldn't have happened without Game Pass. No one wanted a "co-op shooter with tower defense elements" from "an RPG company", especially with such a wild setting/theme, but Game Pass let them experiment and play so long as they made some "live service" concessions to get people to dip in/out over multiple months of Game Pass. Obsidian seems to be thriving under Microsoft, doing all sorts of crazy things that their previous history hinted at that they were capable of but never had the resources or the publisher buy-in to explore. It's fascinating to watch so far. I'm curious to see what they do with the bigger budgets of Avowed and Outer Worlds 2.