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> You probably should blame the people which made the game? No, why, when there is a working alternative available. Why should they waste money and resources o
by iforgotpassword 3y ago
> You probably should blame the people which made the game?
No, why, when there is a working alternative available. Why should they waste money and resources on this if they could just make the game better overall instead, or maybe just pour the money saved into wine/proton somehow, which benefits not just their game but every Windows game.
> We face the same issue on Windows, too. Low quality ports from console to Windows (e.g. The last of us). So it is more about appropriate ports.
Well yes and no. If the windows port sucks too, just use an emulator a few years down the line.
And funnily enough, wine is even more future proof for Windows games than Windows itself. You can find a lot of stories about old Windows games from the XP era and earlier that won't run on 10, but work fine with wine on current Linux.
Regarding quake 3, I can also still run the windows version of the original release on Linux, and in that case don't even need to care about OSS or anything because wine just does that for me. And sure, I'd rather play a popular modern fork of the original game since as you say, the source code is available, but my point is entirely about closed source games where we'll never see the code. If I'm dealing with a black box binary, I don't see what I'd gain even with a well made Linux port over the game running just as well under proton.