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A friend and I have been working on an MMO game called Pixza: http://pixza.com/lite http://pixza.com/lite Unlike MMO Asteroids, we don't fake the multi-player
by jabo 15y ago
A friend and I have been working on an MMO game called Pixza: http://pixza.com/lite http://pixza.com/lite
Unlike MMO Asteroids, we don't fake the multi-player element. (Try pulling the network cable :) ) But with that comes the problem of bootstrapping the game to get a critical mass, since the game is boring with a few players. Building an AI engine for the game seems very complicated because it's a strategy game.