4 ms·
I'm still suprised that no one has made an equivalent of the old immediate mode graphics apis on top of the newer apis. I know the old school way is very slow
by raytopia 3y ago
I'm still suprised that no one has made an equivalent of the old immediate mode graphics apis on top of the newer apis.
I know the old school way is very slow and limited but it's a lot more fun and easy to use then dealing with thousands of lines for a single triangle and plus by using the old school way you get to move onto other stuff instead of being stuck in the infinitely deep rabit hole of modern rendering.
- kllrnohj 3y agoThere's plenty of abstraction libraries available including for example webgpu. Why do you want immediate mode specifically? It's not a very useful balance to strike between just using an actual 2d library vs. learning how shaders work which you're going to need for anything slightly non-trivial
- lazypenguin 3y agoPeople have, for example https://www.raylib.com/ https://www.raylib.com/