5 ms·
Isn't WebGPU far closer to Metal than to Vulkan or D3D12?
Isn't WebGPU far closer to Metal than to Vulkan or D3D12?
The good parts are taken from Metal, and the bad parts (BindGroups) seem to be inspired by Vulkan ;)
The original proposal from Apple and Mozilla was basically Metal. It changed in development, but the roots are Metal.