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Vulkan is positioned to replace OpenGL, but possibly OpenCL/CUDA, vaapi/video acceleration libraries, and probably more. So honestly, it's sort of understandabl
by jchw 3y ago
Vulkan is positioned to replace OpenGL, but possibly OpenCL/CUDA, vaapi/video acceleration libraries, and probably more. So honestly, it's sort of understandable why things get confusing here. It's quite abstract as well as sprawling in scope.