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The Metal API is heavily documented and Apple provides a plethora of code samples in four programming languages, with literal step-by-step how-to guides on port
by fingerlocks 3y ago
The Metal API is heavily documented and Apple provides a plethora of code samples in four programming languages, with literal step-by-step how-to guides on porting from OpenGL to Metal.
You can complain that they don’t support third party low-level frameworks, sure. But they definitely make it easy and inviting to support their homegrown solutions
- Alupis 3y agoWhy does Metal exist, when there's several very prevalent, performant, better graphics API's already available?
- fingerlocks 3y agoIt was created before the others existed.