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The thing that makes this a bit more frustrating is that Apple actually kinda has a solution, the game porting toolkit (Essentially Wine/Proton for macOS). Exce
by MenhirMike 3y ago
The thing that makes this a bit more frustrating is that Apple actually kinda has a solution, the game porting toolkit (Essentially Wine/Proton for macOS). Except that they don't just make it a component of the system for end users, and don't allow developers to use it as a runtime layer in their app (so Developers can't go the proton route and actually ship a Windows binary running on top of the game porting toolkit). So it's reasonable to assume that the toolkit will go away in a few years as well.
Oh well, at least it's not the first time that Mac gaming has shown to be a dead-end, but without BootCamp, it really feels final. Can't even count on half-baked, outdated ports from Aspyr anymore since they got bought by Embracer and are probably trapped in their financial struggles.