4 ms·
Dracula, Castlevania: https://twitter.com/CRTpixels/status/1408451743214616587 https://twitter.com/CRTpixels/status/1408451743214616587 Tina, Final Fantasy 6:
by juped 3y ago
Dracula, Castlevania: https://twitter.com/CRTpixels/status/1408451743214616587 https://twitter.com/CRTpixels/status/1408451743214616587
Tina, Final Fantasy 6: https://twitter.com/CRTpixels/status/1461386650039164932 https://twitter.com/CRTpixels/status/1461386650039164932
(Amano concept art of her: https://static.wikia.nocookie.net/finalfantasy/images/b/b7/Terra_XII.jpg/revision/latest?cb=20220226005408 https://static.wikia.nocookie.net/finalfantasy/images/b/b7/T...)
The "retro pixel art look" is misplaced nostalgia by people who were too young for the original releases of these games and may have played them on early emulators. Developers knew what they were doing and worked hard on making it look good on the actual hardware; we're just recovering that in software.
- charcircuit 3y ago>This is the same TV I first played FF6 on and the softer brush strokes of Terra's portrait immediately feel so right to me. This is an example of what I mean by Stockholm Syndrome. This person when they were young got used to the poor quality of the displays and now thinks it looks better. This person excuses the blur by just calling it "soft brush strokes."