4 ms·
My main gripe is lack of worthy sequels to my favourite games: Deus ex, I really tried hard to like mankind divided but I don't know why I don't. Wave race 64
by pipes 3y ago
My main gripe is lack of worthy sequels to my favourite games:
Deus ex, I really tried hard to like mankind divided but I don't know why I don't.
Wave race 64, even the GameCube sequel didn't capture the magic and every other attempt has rubbish water physics.
1080 snowboarding, the sequel was terrible, I left it back to the shop. No other snowboarding game captures the rewarding control scheme (same with wave race).
Goldeneye, ok perfect dark is good but why has no other game even attempted to capture what makes goldeneye special? It plays like a roller coaster that you can control. (I think someone on a gaming forum said that, I think they are correct).
Quake 3 and unreal tournament 99, no online shooter I've played compares to instagib on these.
- pradn 3y agoFast FPSs generally and instagib specifically have disappeared completely.
- mips_r4300i 3y ago1080 Snowboarding was a gem not matched for a long time. The reason it was so good was because the chief coder, Giles Goddard, was an avid snowboarder and intuitively understood what it should feel like. He modeled the friction of the board relative to the contact patch it makes with the snow. I don't think any other game tried to do this outside of racing sins for quite some time.
- pipes 3y agoYes, it's a pretty amazing story of a westerner working at Nintendo. Bizarrely I worked with a guy who worked with him. I dont work in the games industry but this guy had. Roughly he said he was genius. I didn't realise until after I left that job that he was talking about the same guy who led 1080 development. He was just talking about the mario 64 squishy face that can be pulled and stretched. Saying he knew the guy who programmed that. (Given his background I don't doubt the story)