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I'm not a musician, but I've been happily using Ardour to edit a podcast for many years now (paying for a subscription the whole time too) and I really like the
by pilaf 3y ago
I'm not a musician, but I've been happily using Ardour to edit a podcast for many years now (paying for a subscription the whole time too) and I really like the workflow I arrived at with it.
One particular feature I like is the ability to edit while playing the audio at 2x speed, which I use to do a quick first pass where I remove obvious things like dead air, coughs, uhms, etc., before doing a second pass at 1x looking for finer details to fix. However, I've found that this feature has been worsened a bit since v6, so I've been stuck at v5 this whole time despite the many new releases. Every time a new version comes out I try it out immediately, but so far v5 has been the superior one for my particular workflow.
I'm not complaining though, for as long as Ardour 5 still runs on my computer I'll be a happy user, and I'm very grateful for Ardour's existence, but I wonder if anyone else uses it the way I do and if they've had the same issue with newer versions.
- prokoudine 3y ago> However, I've found that this feature has been worsened a bit since v6 How exactly?
- pilaf 3y agoIn Ardour 5 I am able to simply slide the playback speed slider ("shuttle speed control") to start playing at >1x speed, and after releasing the mouse button it keeps on playing at that speed. In v6+ the sliding part still works, but upon releasing it the slider springs immediately back to 1x, so I can't easily select a playback speed and keep it going. As a workaround there's the varispeed option, but for me it's not as intuitive (it uses semitones instead of "Xs" as its unit), and feels much less flexible. I could probably live with it if I was forced into it, but I much prefer v5's behavior.
- prokoudine 3y agoThat is a really good point, thanks!
- pilaf 3y agoI just realized you're an Ardour developer, so thank you for the awesome piece of free software, and I hope my comment didn't sound too whiny. I love Ardour and still recommend it to other podcasters at every chance I have, especially when I see people using Audacity for that task while Ardour is clearly the better option given its non-destructiveness.
- prokoudine 3y ago> I just realized you're an Ardour developer Nope, I'm a documentation/YT/social media monkey, if you want a real developer, PaulDavisThe1st is here for you :)
- PaulDavisThe1st 3y agoI'll add a percentage control to the VS dialog. Then you can upgrade to 8.1 and get the benefit of interview mode ripple editing.
- pilaf 3y agoHey Paul! Thanks so much for Ardour first of all, and double thanks for this awesome generosity. I didn't know about interview mode, I'll read up on it. Looking forward to 8.1!
- prokoudine 3y agoFrom the manual (https://manual.ardour.org/ardours-interface/the-toolbox/ https://manual.ardour.org/ardours-interface/the-toolbox/): "Within this general behavior several variations are available as Ripple edit modes: [...] 3. Interview. This mode works just like the Selected mode with one exception: when you select a range and press Del, this will remove the selected portion of either audio or MIDI without shifting other clips to the left to match the freed space on the timeline. The main use case for this mode is editing interviews where you want the ripple behavior to edit out e.g. periods of silence, while being able to just delete e.g. an out-of-place noise or an exclamation by the interviewer."
- PaulDavisThe1st 3y agoPercentage field now in ardour/master branch in git.
- bscphil 3y agoI'm glad you've been able to see this issue fixed, but I'm wondering (genuinely) why you didn't bother reporting this issue, which kept you from upgrading software that you were paying a subscription for (!) for over three years (Ardour 6.0 was released in May 2020). As you can see from the thread, the Ardour developers were happy to improve the software based on your feedback. In general (with a few exceptions), open source developers are happy to receive bug reports on their software. It's not like the situation in the Windows freeware world where software is just dumped on a web forum somewhere and reports go into a black hole.
- pilaf 3y agoI thought that my use case was too particular, since Ardour's focus is in music production, and that made me shy away from reporting it as I wasn't even sure I could call it a bug. But you're right, I should've.