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Orion – HDMI Monitor for iPad
- janandonly 3y agoThis app turns an iPad into a portable HDMI Monitor. It requires an iPad with a USB-C port running iPadOS 17 and a USB-C Capture Card. (List of cheap options included on the site).
- deleted 3y ago[deleted]
- gbraad 3y agoand therefore comes with the possible side-effects of a capture card; like artifacts and compression, latency, etc.
- lloeki 3y ago> It requires an iPad with a USB-C port Does it? If there are no iOS limitations specific to non-USB-C devices maybe it could work with an iOS 17 device + Lightning<->USB-C adapter.
- dang 3y agoRecent and related: Show HN: Use an old tablet as an extra monitor - https://news.ycombinator.com/item?id=37789371 https://news.ycombinator.com/item?id=37789371 - Oct 2023 (130 comments)
- birdiesanders 3y agoWorks wonderfully, low-ish latency, quite amazing to have a monitor always with me.
- ShadowBanThis01 3y agoNot putting this product down at all, but it's sad that it's necessary. You should be able to plug an HDMI-to-DisplayPort adapter in and use the iPad as a monitor already. Just as you should be able to do this with Apple Vision. Apple's fear of I/O has crippled its mobile devices unfortunately.
- lloeki 3y agoMaybe I'm a bit of touch with non-Apple hardware but except for iMacs from 2009-2014 and their Target Display mode, I don't know of any computer or tablet that can be turned into a screen without third party software+hardware, so I don't get what this jab at Apple specifically means.
- ShadowBanThis01 3y agoThis isn't talking about computers. It's talking about a tablet that already suffers from intentionally crippled capabilities. Apple has always prevented developers from accessing the I/O ports on iOS devices, and I don't expect that to end with the switch to USB. Apple even cripples the Bluetooth functionality on said devices. And then of course there's the removal of the headphone/microphone jack. That's what this jab means: Apple has deliberately hobbled its mobile devices from connecting to the world around them.
- lloeki 3y ago> This isn't talking about computers. It's talking about a tablet that already suffers from intentionally crippled capabilities. You're missing the point: how can one blame Apple for a missing feature that is nonexistent OOTB on any other non-Apple hardware out there? By using that specific feature as a metric of crippledness, all computing hardware - including, but not limited to, direct iPad competitors -, Apple or not, is crippled. Now, by itself it doesn't dismiss the argument that Apple cripples connectivity, only that not having that feature you suggested built in implies Apple specifically is crippling connectivity is a non-sequitur. That said, I would argue that the following does invalidate the argument: > and I don't expect that to end with the switch to USB† Looks to me that you can develop quite arbitrary things since iPadOS 16: https://developer.apple.com/documentation/driverkit/creating_drivers_for_ipados https://developer.apple.com/documentation/driverkit/creating... https://developer.apple.com/documentation/driverkit https://developer.apple.com/documentation/driverkit > Use the USBDriverKit framework to develop drivers for custom or non-class-compliant USB devices There's even PCIe in there (presumably thanks to Thunderbolt support?). Crazy thought: theoretically one could develop a driver for eGPU? > Use the PCIDriverKit framework to develop drivers that manage custom features on your Peripheral Component Interconnect (PCI) and PCI-Express hardware These software+hardware things don't develop themselves overnight, and I would consider the following to be a very reasonable deliberate reason for "hobbling" up til now: > The drivers you build with DriverKit run in user space, rather than as kernel extensions, which improves system stability and security. I would presume that DriverKit is how communication with the Orion capture card is developed - and that's assuming iPadOS does not support video capture class devices by itself. I think it does, at least to an extend, because this is a thing: https://www.macstories.net/stories/i-used-a-game-boy-camera-for-facetime-video-calls-in-ipados-17-and-it-was-glorious/ https://www.macstories.net/stories/i-used-a-game-boy-camera-... > The way UVC capture works on iPad Pro is simple: if a compatible camera is connected to the iPad, apps like FaceTime (and iPadOS 17 ones that have added support for the new API) will switch to it as the default video source > During my tests with UVC devices, I noticed that, just like the FaceTime app can pick up the Studio Display’s webcam when the iPad Pro is connected to it, so it can use other UVC devices’ input as its video source. To prove my point, I plugged a Steam Deck into the capture card, connected it to the iPad Pro, opened FaceTime, and there it was: Elden Ring on FaceTime. For DriverKit there is this notable caveat (emphasis mine): > The base DriverKit framework is available in macOS for Apple silicon and Intel-based Mac computers, and in iPadOS for devices with an M1 processor. The availability of family frameworks like USBDriverKit and AudioDriverKit varies by platform. Although I'm half-expecting that over time Mx SoCs with eventually trickle down the iPad tiers, ultimately dropping Ax, and providing iPadOS a single consistent hardware target. I would also venture that the iOS/iPadOS split had Mx for iPad as a big driver. † To be pedantic, it's a switch to USB-C (the plug), not USB (the protocol), which has always been there ever since Lightning. It's the SoC that matters here, not the plug.
- mdre 3y agoWould be nice if they recommended a capture card that can actually take advantage of iPad's native resolution. The one they recommend is 1080p. That's good for Xbox, not productivity.
- gruturo 3y agoOn the other hand, unless your eyesight is _phenomenal_, on a 10 inch screen it may be challenging to see details in higher resolution, so I'm OK with that. I tried it and it works quite nicely, but even next to a 14inch laptop it looks really tiny. Good for having a notepad on the side while you are fullscreen into something I guess (or sharing one screen with an audience while being able to check your mail, or take some notes, on the side).
- extraduder_ire 3y agoAs long as display scaling works, running at the native resolution is probably marginally better. (haven't tried this myself) I'd be more interested in matching the aspect ratio, since ipads aren't 16:9.