3 ms·
That occurred to me too, but I wonder if there's a way to caveat that the length descriptors refer to some threshold of player investment that expresses "You've
by maroonblazer 3y ago
That occurred to me too, but I wonder if there's a way to caveat that the length descriptors refer to some threshold of player investment that expresses "You've experienced the basic gist of the game and a large majority of what the developer wanted to convey. You can move on to another game or continue to improve in this one, your pick."
As a player, I'd love such a classification. Increasingly I just don't have the time to slog through an entire Elden Ring or Starfield. Give me a way to easily find more Rocket Leagues and Cocoons.
- raytopia 3y agoYou put it into words better then me.
- beenBoutIT 3y agoIIRC, RDR2 does exactly this. The issue is that you know exactly what percentage of the game you haven't experienced and exactly how good the game is and it makes it next to impossible to stop playing.
- maroonblazer 3y agoBut you have to start playing the game before you get that information. I want that information before purchasing it.
- beenBoutIT 3y agobest you'll find is howlongtobeat.com