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An native thread management with an `async` keyword would really make it stand out from Lua for game engine uses.
by deadf00d 3y ago
An native thread management with an `async` keyword would really make it stand out from Lua for game engine uses.
- demi56 3y agoI wouldn’t call that “stand out” especially when it comes to game engines, game engines are very complex and they are all different from implementations to their algorithms having a native thread management keyword does more worries than stand out