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Very cool. I like the editor, though I wish I could drag the bubbles without clicking on them first. There's not a lot of plot in a single page, but even with
by ianbicking 3y ago
Very cool. I like the editor, though I wish I could drag the bubbles without clicking on them first.
There's not a lot of plot in a single page, but even with that I wish I had more control, and for longer pieces I would absolutely want a lot more control. I'd want to see some basic text previews, and be able to control both the large scale and fine scale of the progression. I'd want to be able to control the tone of the piece, clarify points that GPT might not be picking up on, override choices, etc. I might tweak some dialog... but most of the changes I envision are before dialog, about how scenes are broken up, or the basic premise of the story/world.
Many of the other features you list (outside of more pages, of course) feel less important than the story building itself. (But that's also coming from my personal interest in the story design.)
- Fengjiao 3y agoThis makes total sense, and that's how I work too. Comic artists, animators and directors all spend a lot of time on storyboarding before actual production. I'll share that the current design is to allow 99% of people to make at least one comic ;) I think it's possible for both end of the worlds to exist in the same product, but I need to design carefully and not add too much complexity too fast. And agreed on precise panel level control -> more coming soon
- ianbicking 3y agoThat makes sense; I wouldn't have wanted to use it, or had any feedback at all, until I got through the first complete generation.