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Paying is the easy part. The hard part is for them to imagine how your product can fulfill their needs and fit their existing workflows. That’s the sales part!
by enraged_camel 3y ago
Paying is the easy part. The hard part is for them to imagine how your product can fulfill their needs and fit their existing workflows. That’s the sales part!
- smokel 3y agoI think this is actually a mistake. More often than not I find myself not paying for something that I really like, because it is such a hassle. Privately, paying for apps is fairly easy, but I don't because there is enough free stuff to keep me entertained for centuries. However, professionally it takes just too much effort to transfer actual money. TPS reports, having to convince your boss, and worst of all: the expectation that something will not be supported in a short while. You can blame my specific company, but this is how it works for most companies. In some cases it is better to charge a lot, because the amount of money is irrelevant, it is the non-zero amount that requires effort. (A lot of people get to spend some MAX amount freely without having to consult with their manager -- it might be a good idea to account for that.)