4 ms·
The strategy is to worm your product into companies and make people comfortable with (or depend on) your tools. When there is enough adoption, you slide in and
by Manfred 3y ago
The strategy is to worm your product into companies and make people comfortable with (or depend on) your tools. When there is enough adoption, you slide in and claim a piece of the pie.
- yazzku 3y agoMind if I slytherin?
- slowmovintarget 3y agoWhich is a good strategy when you don't do it retroactively, and you do give time to switch. If your product is best of breed (which UE5 is) it would make sense.