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Great Project. In my previous (work) life it would've been incredibly useful to have an editor that could open the yearly, not-backward-neither-forward-compati
by easyThrowaway 3y ago
Great Project.
In my previous (work) life it would've been incredibly useful to have an editor that could open the yearly, not-backward-neither-forward-compatible iterations of 3D Studio Max, AutoCAD and Maya file formats. Especially when custom renders were involved. I still have somewhere a 3DSMax 9/Vray file that could be opened correctly only on the very same machine that wrote it.
- GlowOnDub 3y agoThanks! We did not focus on legacy proprietary format though, but many modern formats are supported.
- matja 3y ago.max file format is intentionally hostile to developers to implement it, forcing them to use the proprietary library/environment. In my experience .obj (binary or ASCII) or .lwo have the best interoperability.