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I feel like this is kind of missing the forest for the trees. Making super-realistic telepresence in VR is really hard -- absolutely. And Meta is the kind of h
by iainmerrick 3y ago
I feel like this is kind of missing the forest for the trees.
Making super-realistic telepresence in VR is really hard -- absolutely. And Meta is the kind of huge tech company that might have the resources to do it.
But do you need super-realistic telepresence to be a useful remote work tool? Who knows?
Slack is fairly useful for remote work (arguably) and it's mostly just text, emoji and meme images. Online text chat has been around for decades and Slack is a decent implementation of it (way easier for most people than IRC, for example). What are some more useful tools that could be made for remote work, and why isn't Meta building those?
Edit to add: if you're taking Snow Crash as your starting point for "metaverse", I think the important point is not "it's a super-realistic VR experience"; the point is that "it's a cool and useful place where people like to hang out, so a lot of life and work happens there".
- danielbln 3y agoYet even with Slack around we still do video meetings, every day. So clearly there is something that Slack does not cover, and a video call is good enough in many ways, but it's certainly doesn't capture the sort of face to face, in-a-meetingroom-together sort of feeling. How important that is for productivity, I don't know, I could think of a few usecases like brainstorming and such.