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This is very cool, I'd love to chat more about it. For context, I have an open source video player designed for esports coaches. The main feature is that you c
by Rodeoclash 3y ago
This is very cool, I'd love to chat more about it.
For context, I have an open source video player designed for esports coaches. The main feature is that you can load in multiple video streams at once at synchronise them together. Mainly for FPS games like Valorant / Apex Legends (https://www.vodon.gg/ https://www.vodon.gg/ if you want to explore it).
I'm starting to get access to some streams of data from the games via coaches that use the tool. My very naïve approach was simply to load game events into the video timeline (so you could easily skip forwards to deaths, kills etc) but I hadn't thought about loading this into data analysis tools.
The game events themselves for Valorant seem like they'd be enough to almost construct an online replay from them as well, which could compliment the recorded gameplay (i.e. construct a dynamic map of where everybody is that could be brought up on screen).
It's a very cool space, if you'd like to chat more my email is in my profile.