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Thanks for sharing, very inspiring. I love Rust for parsing video game replays / save files. I've authored a Rocket League replay parser (boxcars) and an entire
by comagoosie 3y ago
Thanks for sharing, very inspiring. I love Rust for parsing video game replays / save files. I've authored a Rocket League replay parser (boxcars) and an entire suite of web visualizations (via Webassembly) for EU4 called pdx.tools https://pdx.tools https://pdx.tools
It's not easy to work with proprietary formats, but they've both become pretty popular, so I would 100% recommend sinking more time into this project as long as it scratches your itch. Gamers are always looking for more stats and deeper insights
- sebosp 3y agoHave you seen rerun.io? Also web assembly, sharing again the link from above https://sebosp.github.io/swarmy/public/0.5.1/2023-GSL-S1-RO16-GroupA-Winners-Match.html?url=https://sebosp.github.io/swarmy/public/0.5.1/assets/2023-GSL-S1-RO16-GroupA-Winners-Match.rrd https://sebosp.github.io/swarmy/public/0.5.1/2023-GSL-S1-RO1... Maybe you can use it too in your project! The guys from rerun are amazing and super helpful, had a call with them to discuss questions and possible uses too
- comagoosie 3y agoNo joke, rerun seems perfect for visualizing a game like rocket league. Thank you for the recommendation!