4 ms·
Crash when 4 cards held (attempting to deal 1): Failed to load resource: net::ERR_HTTP2_PROTOCOL_ERROR index.js:369 TypeError: Failed to fetch at Object.cr
by empressplay 3y ago
Crash when 4 cards held (attempting to deal 1):
Failed to load resource: net::ERR_HTTP2_PROTOCOL_ERROR
index.js:369 TypeError: Failed to fetch
at Object.create (index.js:9:273127)
at _godot_js_fetch_create (index.js:9:274152)
at HTTPClient::make_request(HTTPClient::Method, String const&, Vector<String> const&, unsigned char const*, int) (06371b4a:0x1c75df)
at HTTPClient::request_raw(HTTPClient::Method, String const&, Vector<String> const&, PoolVector<unsigned char> const&) (06371b4a:0x452bef)
at HTTPRequest::_update_connection() (06371b4a:0x45177c)
at HTTPRequest::_notification(int) (06371b4a:0x452689)
at HTTPRequest::_notificationv(int, bool) (06371b4a:0xe8b414)
at Object::notification(int, bool) (06371b4a:0x4d563)
at SceneTree::_notify_group_pause(StringName const&, int) (06371b4a:0x1b1818)
at SceneTree::idle(float) (06371b4a:0xacf3f1)
onPrintError @ index.js:369
index.js:354 SERVER RESULT 2 =
index.js:369 SCRIPT ERROR: Invalid get index '13' (on base: 'PoolStringArray').
onPrintError @ index.js:369
index.js:369 at: _http_request2_completed (res://scripts/game.gdc:281) - Invalid get index '13' (on base: 'PoolStringArray').
onPrintError @ index.js:369
- appstorelottery 3y agoserver is getting hugged to death - error handling should be a little smoother :-)