4 ms·
No, there's no ideas. It's already trivial to devour the works of many good writers for the cost of an internet connection and the capital outlay of 'a laptop'.
by barrysteve 3y ago
No, there's no ideas. It's already trivial to devour the works of many good writers for the cost of an internet connection and the capital outlay of 'a laptop'.
Piracy is killing the motive to work. I've seen it happen countless times and nobody says a thing about it.
How about copyright becomes so pervasive and all enforced that massive corporations like Disney cannot bully the small fry into legally moving into their turf.
Copyright is an hellish nightmare because it used by big corporations to devour, rather than used to emancipate every single person.
ChatGPT ravaging and pillaging the internet was the last straw for "faith in freedom".
I'm putting all my faith and work into walking on water, establishing the cleansing task of getting out from under the sawblade.
People think to write is to compile and package in on itself like a computer program or a spirit-sucking business seminar. Typing on keyboards does that to a man.
- visarga 3y agoIt is known that LLMs are possible, so there is no stoping it. It's too late to think about if we like it. All ideas and skills are fair game now, but LLMs lack in depth in all of them. No LLM system is better than a domain expert. Maybe with better training data we will have better models. There are some models trained only on public domain and synthetic (generated) data. So probably LLMs won't learn directly from our works. They need better data than internet stuff, human text is not good enough. See the Microsoft model Phi-1.5 [1], trained on diverse synthetic text of high quality. [1] https://youtu.be/0lF3g4JtY9k?t=531 https://youtu.be/0lF3g4JtY9k?t=531
- nine_k 3y agoIf copyright cannot be technically held any more, then it should rather be not held for everyone? Not just the small fry who have no recourse, but also for giants like Disney. Since sharing of information is not a zero-sum game, areas where limiting access to an intellectual product is hard to achieve tend to build open and cooperative products instead. Of course it's much slower, and the output is smaller.