4 ms·
It's not even about common bugs, it's about design choices. PC players are accustomed to being able to tweak their games. But in Japanese games you either can't
by skotobaza 3y ago
It's not even about common bugs, it's about design choices. PC players are accustomed to being able to tweak their games. But in Japanese games you either can't tweak anything or the tweaks just don't work because the developers hardcoded settings in the executable (DMC4 SE as an example).
>WHICH PC game has been free of bugs in recent times anyway?
Most indie games that I played. AAA-games are bug fests not because of the platform but because of the negligence by the developers.
- Razengan 3y ago> Most indie games that I played. Fewer features, fewer bugs. > AAA-games are bug fests not because of the platform but because of the negligence by the developers. Meanwhile most AAAs in the last couple years from Japan have been flawless on consoles since launch day.
- skotobaza 3y ago>Fewer features It's not like AAA games have an astonishing amount of features. Quantity over quality is currently driving AAA gaming market with its live service model. Meanwhile an indie game must be feature rich to grab attention because there are thousands of games to choose from. >most AAAs in the last couple years from Japan Fewer games, fewer opportunities for messing up. On PC FromSoft games had problems with optimization (Elden Ring).