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> Japanese games are often notorious bad on the technical details. You have to be from a parallel planet or a limited bubble to not notice that Japanese games
by Razengan 3y ago
> Japanese games are often notorious bad on the technical details.
You have to be from a parallel planet or a limited bubble to not notice that Japanese games have always generally had fewer bugs than Western games, and much less need for patches, ever since arcades and the NES.
- PurpleRamen 3y agoIf there are fewer features, then there are naturally fewer bugs.
- mplewis 3y agoTears of the Kingdom is more featureful than the last few Assassin's Creed games and worked out of the box, which is more than I can say for today's Ubisoft products.
- Razengan 3y agoSeems like you're going to twist it around to "West is Best" chauvinism no matter what. Elden Ring Demon's Souls Death Stranding Resident Evil 4 Final Fantasy 7 Street Fighter 6 Final Fantasy 16 Armored Core 6... Every major PS5 game in the last couple years, was virtually flawless on release day. And of course Nintendo is still scoring hits with almost everything. Meanwhile on Reddit everyone is crying about the PC versions, of even PC-only games! Starfield has been a bug ridden joke, typical of Bethesda, one of the flagship Western studios, still unable to improve their janky physics and cringey NPCs. Diablo 4 gave me the only crashes I have ever seen on the PS5. Harry Potter, Redfall, Immortals of Aveum... overhyped flops. Baldur's Gate 3 has been the only saving grace from the Western gaming industry that I can think of.
- fomine3 3y agoThat's often a good tradeoff than average user think
- skotobaza 3y agoLook at the PC ports. Games tied to FPS which results in poor in-game physics behavior. Inability to change settings. It's like they live on some other planet not us... Devil May Cry 3 and Dark Souls 1 jumped to my mind immediately as notoriously bad ports. Even DMC4 and DMC5 have some problems. FromSoft games improved the quality of their ports on the other hand. I do understand that Japanese mostly play on consoles but nowadays it's not an excuse anymore.
- Razengan 3y agoPC in general basically stands for Patch City. It's a hellish development environment even for Western PC-only studios. WHICH PC game has been free of bugs in recent times anyway? While on the other hand pretty much every PS5 game has been basically flawless on release day.
- skotobaza 3y agoIt's not even about common bugs, it's about design choices. PC players are accustomed to being able to tweak their games. But in Japanese games you either can't tweak anything or the tweaks just don't work because the developers hardcoded settings in the executable (DMC4 SE as an example). >WHICH PC game has been free of bugs in recent times anyway? Most indie games that I played. AAA-games are bug fests not because of the platform but because of the negligence by the developers.
- Razengan 3y ago> Most indie games that I played. Fewer features, fewer bugs. > AAA-games are bug fests not because of the platform but because of the negligence by the developers. Meanwhile most AAAs in the last couple years from Japan have been flawless on consoles since launch day.
- skotobaza 3y ago>Fewer features It's not like AAA games have an astonishing amount of features. Quantity over quality is currently driving AAA gaming market with its live service model. Meanwhile an indie game must be feature rich to grab attention because there are thousands of games to choose from. >most AAAs in the last couple years from Japan Fewer games, fewer opportunities for messing up. On PC FromSoft games had problems with optimization (Elden Ring).