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I don’t think this experience is available any more. The missing ingredient is not the technology, but the motivation/reward. In the 80s/early 90s, fiddling w
by jl6 3y ago
I don’t think this experience is available any more.
The missing ingredient is not the technology, but the motivation/reward.
In the 80s/early 90s, fiddling with that system setup earned you an interactive audiovisual experience that you simply couldn’t get anywhere else, not even on TV.
Today, there is very little that kids haven’t already seen on YouTube, or that can’t be played at the click of a button.
It was an era of constraint that has now passed, and isn’t coming back.
- esbeeb 3y agoSelf-hosting anything and everything (on one's LAN) is a domain with lots of "Wild West" still in it. No two people will set it up quite the same.
- deleted 3y ago[deleted]
- galfarragem 3y agoHacking drones is still on early days with lots of low hanging fruit if you have time and nothing else to think about. However, it is an order of magnitude more dangerous than PCs were back in the 80s and parents may resist the idea. In the 80s playing with software was more relevant than with hardware. Nowadays I believe it’s the opposite, trades were abandoned and are an huge oportunity.
- f1shy 3y agoThis is true. But note that is the case for anything, not only learning about computers. Accepting this as the status quo means accepting our kids to be amoebas. But must not be the like that, youtube can also inspire to do things, like sport, or also learning about computers. I have good examples around me. Guidance is everything.