3 ms·
DAWs should be rebuilt from the ground up, component by component, feature by feature, in 3D for XR(VR/MR/AR) where ultimately you can see the waveform as it is
by jimmySixDOF 3y ago
DAWs should be rebuilt from the ground up, component by component, feature by feature, in 3D for XR(VR/MR/AR) where ultimately you can see the waveform as it is --- a 3D object , and interact with it like a sculpture or a Theremin experience. 2D screens, Keyboards, and a mouse are not the best fit.
- ta988 3y agoThat would be really fun for sound sculpting but this is a pretty small part of composition. Also one thing to remember is that anytime you want to optimize a workflow you want to reduce the number and amplitude of physical movements. Which is a big limitation of any XR tools for now that are nowhere as precise, high velocity and usable for long stretch of time than kb/mouse/screen/controllers. I really see hybrid approaches winning here instead of full blown replacement of current tools.