4 ms·
I assume he got that and he was referring to the jankiness of GTA Online. For example, it took 5+ minutes to load for years, until some random guy fixed it for
by PsylentKnight 3y ago
I assume he got that and he was referring to the jankiness of GTA Online.
For example, it took 5+ minutes to load for years, until some random guy fixed it for them [1]. Though I suppose that had little to do with the overall architecture.
[1] https://news.ycombinator.com/item?id=31681515 https://news.ycombinator.com/item?id=31681515
- Stevvo 3y agoIt uses a client-authoritative peer-to-peer architecture, which has surely led to billions in lost revenue. I'm surprised selling GTA money has done as well as it has, considering anyone could get as much as they wanted for free.