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Well, for a node oriented approach we could have standard auto layouting that we could augment with hints for grouping, layouting prioritization etc. to achieve
by hoc 3y ago
Well, for a node oriented approach we could have standard auto layouting that we could augment with hints for grouping, layouting prioritization etc. to achieve some kind of "universal editing" approach for visual programming.
After all, we use lots of comments to give some structure to text-based coding.
There was a post about
https://github.com/samuelmtimbo/unit https://github.com/samuelmtimbo/unit recently, which at least uses some kind of hinted auto-layout (besides the more propriety fancy)
I really want to see more graphical coding for years, but node/graph-based and blockly seem to be the only approaches that got sone traction so far. So I like this thread and it seems at the right place.
I'd wish to see
more use of 2D and now 3D space for structuring, annotation and overall overview and navigation. Text plus a directory tree view can't be everything, especially since we have so many structural views for coding, runtime, versioning that basically are connected in our mind, but also could be in a space with more dimensions. Not sure if we could find/agree on a common denominator, though. Text is one because it's basically the bottom of common ground. Not sure if that's not just the trivial solution (ok, I am).