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Same as webUSB, webGPU, etc. - to allow for web-based applications that make use of motion sensors without having to develop a full-on mobile application. A goo
by sofixa 3y ago
Same as webUSB, webGPU, etc. - to allow for web-based applications that make use of motion sensors without having to develop a full-on mobile application. A good example was the Stadia flashing software which is just a website that uses webUSB.
- FireInsight 3y agoAn example for the sensors is AR; I've built web-based AR experiences and the underlying toolkit usually requires some access to device sensors.
- Zambyte 3y ago> without having to develop a full-on mobile application It sounds like you have developed a full-on mobile application at that point.
- sofixa 3y agoWithout all the hassle of a developer account (which costs money for Apple's walled garden), having to pass through reviews, updates being slow to roll out, etc. And I'm fairly sure it's easier to write an HTML page with a couple of lines of JS using webUSB than it is to develop a mobile all with all the boilerplate.