5 ms·
Sort of related only in the realm of software sales: A long time ago I sold a user interface update to a poorly designed game. I priced it at 2x the cost of th
by andrewmcwatters 3y ago
Sort of related only in the realm of software sales:
A long time ago I sold a user interface update to a poorly designed game. I priced it at 2x the cost of the game ITSELF. And people still bought it, because it was professionally designed. That is, I as a professional designer, took time away from my full-time work to do what presumably this developer could not.
The primary complaint as clearly noted in the comments of the digital distribution platform I sold on at the time was that the update was too expensive. And people obviously commented on how I price-positioned the software.
But one point was obvious. The game itself was too cheap.
When people are complaining about your price alone and still buying, it’s means there was nothing else worth complaining about.
The birds will always want free food. Don’t cater to the birds.
As a flattering addendum, the update was distributed illegally and got around to pirates quite well! I was happy with that because most customers paid. It was also clear that I was fulfilling a desired feature set that otherwise wasn’t being delivered.
Some problems like that are nice to have as a symptom of creating something people want.