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> I still prefer smaller games or games by smaller dev teams. Don’t get me wrong, AAA titles are fun but it’s like going to the movies, it’s predictable - it’s
by PH95VuimJjqBqy 3y ago
> I still prefer smaller games or games by smaller dev teams. Don’t get me wrong, AAA titles are fun but it’s like going to the movies, it’s predictable - it’s consistent - and it’s mindless.
I so strongly agree with this.
There's a certain sense of "exploration of the game" that's missing in AAA games. AAA games are just entirely too smooth as experiences, there's no jank, very little learning, etc.
I don't necessarily mean exploration as in, exploring every bit of content/land, but learning the game itself. When Pillars of Eternity came out, so many people didn't like it because they were surprised by the idea of having to actually learn the underlying system.
I was hopeful for VR for a while because I figured if the developers themselves haven't "solved the problem", there would be a return to that type of exploration where a game would often have amazing parts and then parts that didn't work as well.