4 ms·
I'm not VR pro, but the resolution sertainly feels lacking. There were articles where people were writing how they are programming for many hours in their ques
by galkk 3y ago
I'm not VR pro, but the resolution sertainly feels lacking.
There were articles where people were writing how they are programming for many hours in their quest2. I cannot understand how this is possible with this bad text
- SKWR-PLS 3y agoIts okay if you have not used a high res screen recently. Its like using a shitty college classroom projector to program. I have a cheap 4k monitor so it kind of ruined vr for me for the moment. I will not get an 8k monitor until I have the screen in a headset first.
- galkk 3y agoAnd this is weird to me. As a software engineer, who works with text all the time, I was buying IPS panels with as high resolution as I was able to justify for my entire career. I don't see myself coding it quest, it is just too blurry. Although this could be me and my personal preferences, as I also cannot program on something like macbook air 13", and there are people who can easily do it. I used dual 2k 27" more than 10 years ago, now the main screen that I look at is 4k 32" and there are 2 2k 27" side by side. If linux didn't suck with mixed dpis and there were 240Hz IPS 27" (I use one of them for gaming), I'd already start considering 4k 27". --- Having said all of that, I certainly believe that there will be time when the FOV and resolution will be enough to replace monitors. Like now, I have 3 monitors because I don't want to dance with workspaces etc. I still can focus only on one at one time. Intelligent zoom and activation of windows/workspaces, improved to one that Apple shown in visionpro presentation, will be killer feature, as I objectively will be able to have multiple 4k screens without any table space used by monitors.
- cpuguy83 3y ago2nd'd But also I can't handle the poor resolution of most ultra-wide monitors either.
- crooked-v 3y agoGoing off the guesstimated PPDs and so on, I feel like the Apple Vision Pro is really going to be about the bare minimum to actually feel comfortable working on code stuff in VR/AR.
- justapassenger 3y agoI don't think at this price point we can get really resolution for tasks like programming for at least few more years. Those screens are just still very expensive (and power hungry).