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If by GPGPU you mean compute shaders, they do support that today according to the announcement. > we fully support the part of the API that the compute shaders
by paulgb 3y ago
If by GPGPU you mean compute shaders, they do support that today according to the announcement.
> we fully support the part of the API that the compute shaders and the compute pipeline require, but we are not yet focused on fragment or vertex shaders used in rendering pipelines.