3 ms·
I mean, sure, but the situation is actually "we know multiple vendors who will compete & sell you what you need and if that's not satisfactory you can DIY". At
by follower 3y ago
I mean, sure, but the situation is actually "we know multiple vendors who will compete & sell you what you need and if that's not satisfactory you can DIY".
At the end of the day the situation is entirely driven by the requirements of the console platform owners.
You can choose to:
* depend on a closed source proprietary game engine & console integration and associated risks/benefits; or,
* an open source game engine & console integration via one of multiple vendors or DIY and associated risks/benefits.