4 ms·
I like the concept. My GPU and browser weep with lag. Its a very impressive slideshow. I finally managed to highlight the starting sphere after several tries
by araes 3y ago
I like the concept. My GPU and browser weep with lag. Its a very impressive slideshow.
I finally managed to highlight the starting sphere after several tries. At first I wasn't sure if it was loaded.
Of course, I'm only using a 1.8 GHz Celeron with onboard GPU and 8GB Ram in Firefox, so... not exactly high-end stuff.
- TrevorSundberg 3y agoI'd be curious if it runs any better under Chrome. Seems a lot of people are hitting Firefox issues. I'll be sure to test Firefox regularly though.
- dartos 3y agoAFAIK, Firefox has all around awful webgl and webgpu performance. I know personally, anything 3d in Firefox is a slideshow, even with a 4090
- ddtaylor 3y agoIt's running quite well here on Firefox in Fedora 38 with a AMD Radeon 6700 XT.
- wizzledonker 3y agoI have an AMD 6700xt. It was laggy in Windows and under X11 on linux, but under Wayland I get 60-80fps and it's very usable. Not sure what the cause is EDIT: Under Chromium (compiled from AUR) the performance is roughly the same
- starkparker 3y agoIn Firefox on a 12th-gen Framework i5-1240P, Fedora 38, integrated graphics at 2256x1504, it works and looks fine for me.
- aceazzameen 3y agoWorks fine for me running Firefox in Windows with a 3090. Also already have Unreal open on another screen. So lots of my GPU memory is already being eaten up.
- deleted 3y ago[deleted]
- esrauch 3y agoIt was completely unusable on my M1 MacBook on Chrome, I suspect it's hitting some degenerate webgl/driver edge case.
- araes 3y agoBecause of these questions, I have now downloaded and tried: Firefox Developer (119.0b1), Chrome (117.0.5938.92), Opera (102.0.4880.56), Edge (117.0.2045.43). Turning off all other programs (without crashing Windows), ranking for trying to drag the selection square ~2 inches x 2 inches (on a 1920 x 1080 laptop with the above noted characteristics) without doing anything else. Did the drag back and forth TL-BR, BL-TR 5-6 times to get a feel for general timing (cannot claim I used a stopwatch): Edge: ~1 sec response before square changes Chrome: ~1.5 sec response before square changes Opera: ~1.5 sec response before square changes Firefox: ~2 sec response before square changes From my super low-end perspective, Edge is surprisingly responsive (maybe optimized for Windows?) Edit: From another perspective, looking at the Dev Tools (what I actually care about), Edge is pretty hilarious, it has 72 errors on its default landing page (including this is not a "TrustedScriptURL"). Opera only has 2 "Uncaught (in promise)" and both Google and Firefox have 0. There's something comforting about the idea that Microsoft still does not trust Microsoft. ("Left hand meet right hand. Begone fool, we have no hands!") The more things change...
- cchance 3y agojesus they still make celerons?
- Sophistifunk 3y agoI'm on an m2 pro and had the exact same experience, also Firefox.
- bullen 3y agoSo M2 = Celeron?
- TrevorSundberg 3y agoHey all, if you’re willing to try again we just put out a fix that dramatically helps performance on some machines. Since this was a port to WASM from a native game engine, it turns out the issue was in our frame rate limiting code which wasn’t playing well with browser timing APIs: https://raverie-us.github.io/raverie-engine/ https://raverie-us.github.io/raverie-engine/