4 ms·
Not banned, just that every build platform has to be supported and not every open source project prioritizes each platform. Godot, for example, doesn't support
by cableshaft 3y ago
Not banned, just that every build platform has to be supported and not every open source project prioritizes each platform.
Godot, for example, doesn't support console builds, only working with a third party to facilitate porting to those platforms (that may change in the future now that they're getting a lot more support from the community after all this).
- amrocha 3y agoGotcha, so it's not that open source isn't possible, the industry just needs to invest in community support for an engine
- follower 3y ago> Godot, for example, doesn't support console builds, only working with a third party to facilitate porting to those platforms For the full nuanced details I've listed the relevant links here: * https://news.ycombinator.com/item?id=37649430 https://news.ycombinator.com/item?id=37649430
- amrocha 3y agoThat's a really useful comment, thank you!