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And every time anyone mentioned any of that on the subreddit they got downvoted to oblivion, including myself. It's like everyone was (and to a smaller extent s
by moffkalast 3y ago
And every time anyone mentioned any of that on the subreddit they got downvoted to oblivion, including myself. It's like everyone was (and to a smaller extent still is) on a heavy dose of weaponized hopium because the studio invested half their budget into a prerendered trailer.
Even the youtubers that got to play the prerelease version pulled out every excuse in the book to not present what they saw objectively.
- dotnet00 3y agoYeah, I had to unsub from the subreddit during the development years since everyone was eating up the hype videos and any attempt at questioning the lack of actual meaningful info was just downvoted and flamed. I still check the sub every once in a while though, and it seems like nowadays the hopium/copium is mostly gone. Player numbers are embarrassingly low and even the "most of the game is already done, they just want feedback and will quickly add in the promised features after refining" argument from launch is also undeniably dead with the total lack of new content. In terms of content creators, I very much appreciated Scott Manley having been up front with saying that he didn't recommend buying the game at launch given that he was THE original KSP-tuber.
- jonathankoren 3y agoWatching Matt Lowne’s KSP2 videos just makes me feel better about not buying. It’s just buggier and less. While I was interested in the surface colony stuff they promised for KSP2, the addition of another star system you could travel to was very disappointing. Not so much another system, but that you could travel to it. One thing I liked was that KSP was somewhat grounded in real physics. Practical interstellar travel just isn’t. (“bUt WiTh ALcUbIeRrE dRiVeS…” smack Shut up. They’re a fantasy.)
- ilyt 3y agoWell, it's natural extension to endgame and players already liked mods doing that
- jonathankoren 3y agoGenerative or alternative systems are an extension. Traveling between the stars is fantasy.
- moffkalast 3y agoI mean an orion drive multi-generational ship could probably do it with established tech, it's not so much a fantasy as it's just hilariously dangerous and expensive. Easier so with kerbals since they don't need to bring any food along and don't have nuclear test ban treaties.
- marcellus23 3y agoI don't think FTL drives were ever going to be in KSP2. Interstellar travel was going to be via torchships. You can argue _those_ are unrealistic, but they're at least feasible without needing to break the fundamental laws of the universe.
- jonathankoren 3y agoI thought it was warp drives, and possibly stargates. (See the arches with the carvings on Mun). Regardless, we're talking travel time in hundreds of years. Even with time warp, that's pretty boring.
- marcellus23 3y agoI don't think there was anything official about warp drives or stargates. Supposedly they're planning on having a fast enough time warp even for hundreds-of-years journeys — assuming they ever get that far.
- hoseja 3y agoYou can timewarp 10000x in KSP and the Kerbals are immortal. You could travel between stars as soon as you achieved third degree escape velocity.
- mcpackieh 3y agoSubreddits for corporate products are almost invariably shit. Run either by the company itself, one of their contractors, or a team of corrupt 'community' mods. In any case it becomes a corporate propaganda space. Reddit's usefulness peaked many years ago.