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I haven't done Windows native development for over 20 years, but at my time during the 90's we already used the registry rather sparingly. And at this time, cro
by elzbardico 3y ago
I haven't done Windows native development for over 20 years, but at my time during the 90's we already used the registry rather sparingly. And at this time, cross-platform development was not even in our radars.
I wonder how in the Year of Our Lord of 2023 someone feels confortable using the Windows Registry like some kind of blackboard.
- potemkinhr 3y agoThere's the odd game that uses registry for the purpose of save files for some reason, which is stupid when you have several PC's and want to sync progress for the odd session. There's one example with a very solid puzzle game (Lyne; https://store.steampowered.com/app/266010/LYNE/ https://store.steampowered.com/app/266010/LYNE/) that used registry but I see they now have Steam cloud on the profile page but back in the day I had to export registry keys to not have to replay the same puzzles, not fun.
- Xeamek 3y agoWell it's not like they randomly decided to use it. It's official and recommended API in Unity. You can use it and not even know it ises registry under the hood (although, at this caliber, you definetly should know such things)