3 ms·
For game development this should only matter on the game developers' machine, where there is more interaction with loose files on disk. For any shipped game be
by daemin 3y ago
For game development this should only matter on the game developers' machine, where there is more interaction with loose files on disk.
For any shipped game being played on a player's machine the data files should be some form of packed files, which are close to the executable and only a handful need to be opened.