3 ms·
This will probably fly poorly, but: Have a "handicap day". Use duct tape and take people's ability to use fingers or eyes away temporarily, then make them use
by h2odragon 3y ago
This will probably fly poorly, but:
Have a "handicap day". Use duct tape and take people's ability to use fingers or eyes away temporarily, then make them use the software. Give them black and white (Or cyan and white etc) monitors (might be difficult to arrange). Set up a router that introduces high jiitter and 500ms delay to every packet that passes through it, make them use your sites through that.
Its really hard to imagine these limitations when one has never experienced them.
- hellotheretoday 3y agoI don’t think this is a bad idea but I think it’s something you would have to do in conjunction with disability advocates. If you just say “we’re gonna pretend to be blind to help design well” then you’re kind of just patting yourselves on the back and missing the point But if you work with a disability advocate it could be a valuable tool that could help you design for populations that feel shunned by designers. my experience is that I have a degenerative eye issue that causes low vision. I wear glasses and can see but have obstruction in my central vision that causes me to rely on peripheral vision, poor perception of contrast, blurry vision requiring larger text, etc. AAA games have become better at accommodating this in recent years which is wonderful. But for a long time and still even now tech people were like “vision disabilities mean you’re blind, need glasses, or colorblind”. This is why a proper advocate is so important; they will educate you on populations that you may not be aware of.